Mark Laframboise previously worked as a game designer at Disney Interactive, where he helped develop the core gameplay systems for the hit Facebook/mobile game Words of Wonder. Mark’s long-distance relationship with his wife provides the inspiration for the story and gameplay of A Fold Apart. He is excited to combine his passion for head-scratching puzzles and heart-warming narratives on the project.
Steven Smith has been developing software for more than a decade. He was last seen at Electronic Arts Worldwide Motion Capture before departing to found Lightning Rod Games. With a degree in computer science and a diploma in fine art, he finds a happy balance in the games industry. Steven is a true generalist and enjoys solving problems in new domains.
Don Toledo is a veteran game artist producing art and animations for several AAA games on PC, console, and mobile devices. He stumbled into the new universe of independent games while navigating the wild internet frontiers and now provides art direction for the team and their new project, A Fold Apart.
Corina Diaz brings over ten years in social media & community building to the team. She has not only advised big brands like the Toronto Star, Orderit and the BBC, but also works with indie dev, writing and film projects. As part of the LRG team, she’s very excited to engage with the community and introduce our new game.
Stephanie Chen is a 2D artist with a strong passion for designing and creating artwork for games. She has spent over a decade working with international games companies, and joins Lightning Rod Games as a concept artist. Her focus for A Fold Apart will be 2D character and environment design including materials, textures and UI, as well as assisting Don with the creation of new 3D assets as required.
David Zhu is an experienced 3D animator and Sheridan graduate who is helping bring our characters to life. He has previously worked at animation and game studios including Ubisoft, and specializes in rigging, storyboarding, and digital background painting. His primary responsibilities on A Fold Apart include creating the animations used by the main characters and level environments.